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comment Well, the thaumaturgy stuff is pretty nasty, the lower your resistance to it, the more damage it does. So if they go that route having your will lowered during or before combat could be deadly. Also More
comment True. It looks like burning off or restoring Willpower would be a useful mechanic to reflect mind control. My main question, then, is what else will Willpower do? If it's *just* used to "resist" mind More
comment I expect willpower will help you resist direct commands and powers, as well as the indirect ones you describe above. Something like you attempt to make the other help you and he simply shrugs it off More
comment It seems pretty decent. I like those systems, it allows for a more sandboxy feel. I hope we can outrun the dark entity or have some way to stop it. I don't know, CCP and White Wolf will figure it out. More
comment Indeed. The problem with NPC generated conflict is its inherent predictability and the fact that NPCs don't log off, get tired, run out of resources or otherwise get discouraged. More
comment Well I can confirm in all my NWoD gaming I have only ever seen 1 dramatic failure. This way of doing things gives the player agency over their own mishaps and bad choices. More
comment I like the fact that Dramatic Failures are now the players going 'Well, that roll failed. This looks like a nice dramatically appropriate time to turn it into a big moment' instead of just the Random More
comment I think what we will see is that Requiem will be distilled down and have newer systems that make it more distinct. Rules wise this shifts NWoD, away from more classic old school rpgs into the realm of More

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Author: Fetch


2
Merits

Merit Flaw

Thoughts On The White Wolf 2012-2013 Release Schedule

This Monday White Wolf released the new publishing schedule for the coming year. These upcoming releases cover Exalted and both the New and Classic Worlds of Darkness. The complete schedule can be found here on the White Wolf blog site. The releases have been sorted by month and covers from
Comments 6 Comments Fetch submitted 297 days ago

2
Merits

Merit Flaw

The Creative Process

As I continue to work on material for my upcoming LARP, Voice of the God Machine. I though it might be fun/ interesting to let you all in how my creative process and how I go from “I have an idea!” to running a session of one of our LARPS. Like any creative endeavor, It all begins with an idea. It
Comments 0 Comments Fetch submitted 332 days ago

0
Merits

Merit Flaw

Thoughts on the V20 Companion and Page Counts.

Thoughts on the V20 Companion and Page CountsThe release of the V20 Companion seems have caused quite a stir on the internet with many of its 1,134 backers posting negative comments about the product. The most frequent complaints was regarding the page count. The V20 Companion pdf is a slim 80
Comments 1 Comments Fetch submitted 345 days ago

-6
Merits

Merit Flaw

Concerns about World of Darkness Online

I have had a few concerns about World of Darkness online for sometime now as I mentioned on the forums recently so I thought I'd put them all in one place so I can see if any of you share my concerns. Concern #1: Making the World of Darkness Boring Seems impossible right? How could such a game
Comments 13 Comments Fetch submitted 1 years 7 days ago

2
Merits

Merit Flaw

The Prince: A Dangerous Duty

Okay you've created your character, you know who she is, and where she came from. You know the storyteller's setting and who all the major players are. So whats your character's first goal?

I start plotting to kill the Prince!”

Wait...why? The game hasn't started yet and you have no reasons to dislike the Prince other than the fact that he is the Prince.

but..isn't that what you do?”


Comments 4 Comments Fetch submitted 1 years 67 days ago

2
Merits

Merit Flaw

Snow Days

Have you ever been snowed in, rained out, or otherwise have had plans disrupted by nature. Did that disruption lead to the creation of fond memories that while unexpected are appreciated nonetheless?


Comments 0 Comments Fetch submitted 1 years 81 days ago

3
Merits

Merit Flaw

Tips For Creating Immersion in Larps Part Three: Storytelling

The final part of my "Creating Immersion in Larps" series. This part focuses of Storytelling.
Comments 0 Comments Fetch submitted 1 years 97 days ago

3
Merits

Merit Flaw

Tips For Creating Immersion in Larps Part Two: Gameplay

Part Two of this series focuses on a couple simple things players can do to keep themselves in character during the game.
Comments 1 Comments Fetch submitted 1 years 104 days ago

4
Merits

Merit Flaw

Tips For Creating Immersion in Larps Part One: Making your Venue Work

Larping can be a great time and one of the most rewarding experiences a gamer can have. Sometimes though it can be a challenge to get into a game and with a large group of people things can slip and you'll find groups of players turning your well intentioned game into just another social gathering.


Comments 2 Comments Fetch submitted 1 years 110 days ago

7
Merits

Merit Flaw

I'm a little insane, and thats okay!

Later this week I plan to get into my thoughts on Larping and some creative ways I try to create more immersion in my games, but tonight I just wanted to say a few words about something that was on my mind as I was spacing out trying to write up some stuff for a project I'm currently hard at work
Comments 5 Comments Fetch submitted 1 years 113 days ago

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