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comment I'm sorry to hear that, Bloodartist. From the sounds of it, though, they're trying to put as much choice into the hands of the players as possible. In general, it's not fun or engaging to have control More
comment No. I don't like those ideas. Why? Because such buffs/debuffs have been used by MMO healers since the beginning of time. Those are some really, really boring same-old abilities. Only way I could be More
comment Well, the thaumaturgy stuff is pretty nasty, the lower your resistance to it, the more damage it does. So if they go that route having your will lowered during or before combat could be deadly. Also More
comment True. It looks like burning off or restoring Willpower would be a useful mechanic to reflect mind control. My main question, then, is what else will Willpower do? If it's *just* used to "resist" mind More
comment I expect willpower will help you resist direct commands and powers, as well as the indirect ones you describe above. Something like you attempt to make the other help you and he simply shrugs it off More
comment It seems pretty decent. I like those systems, it allows for a more sandboxy feel. I hope we can outrun the dark entity or have some way to stop it. I don't know, CCP and White Wolf will figure it out. More
comment Indeed. The problem with NPC generated conflict is its inherent predictability and the fact that NPCs don't log off, get tired, run out of resources or otherwise get discouraged. More
comment Well I can confirm in all my NWoD gaming I have only ever seen 1 dramatic failure. This way of doing things gives the player agency over their own mishaps and bad choices. More

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Tag: character theory


1
Merits

Merit Flaw

Pride, Loyalty, and Honor


Comments 1 Comments submitted 279 days ago

11
Merits

Merit Flaw

The Difference Between "Clan" and "Class"


Comments 6 Comments submitted 314 days ago

1
Merits

Merit Flaw

Staying Motivated as a Character

This may end up being a two-part blog, depending on how far I get with the first half of the topic: how characters, especially vampires, gain and keep their motivation through a long Chronicle, and through the life of the character. The second topic will discuss how we, as players, gain and keep
Comments 0 Comments submitted 335 days ago

2
Merits

Merit Flaw

The Trick and the Terror

It is a tempting trap to fall into - to make our characters ravishingly handsome, achingly beautiful, or even the odd painfully ugly. Not only do we want our characters to be special and stand out and get in good with the opposite sex (or otherwise), but we have been conditioned to think that this
Comments 6 Comments submitted 356 days ago

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