World of Darkness News
News & Community site for the MMORPG
Home
Contact
About Us
Community
Forums
Recent Posts
Chat
Links
Member Login
Blogs
Articles
WoDCast
Gallery
Images
Videos
FAQ/Wiki
Login
Register
RSS Feed
Subscribe
Blog Comments
These ideas could work, as long as Dominate in particular inflicts decisive penalties on would-be attackers. The Brujah bully isn't going to care if he just loses a bit of Willpower when the Ventrue
More
I'm sorry to hear that, Bloodartist. From the sounds of it, though, they're trying to put as much choice into the hands of the players as possible. In general, it's not fun or engaging to have control
More
No. I don't like those ideas. Why? Because such buffs/debuffs have been used by MMO healers since the beginning of time. Those are some really, really boring same-old abilities. Only way I could be
More
Well, the thaumaturgy stuff is pretty nasty, the lower your resistance to it, the more damage it does. So if they go that route having your will lowered during or before combat could be deadly. Also
More
True. It looks like burning off or restoring Willpower would be a useful mechanic to reflect mind control. My main question, then, is what else will Willpower do? If it's *just* used to "resist" mind
More
I expect willpower will help you resist direct commands and powers, as well as the indirect ones you describe above. Something like you attempt to make the other help you and he simply shrugs it off
More
It seems pretty decent. I like those systems, it allows for a more sandboxy feel. I hope we can outrun the dark entity or have some way to stop it. I don't know, CCP and White Wolf will figure it out.
More
Indeed. The problem with NPC generated conflict is its inherent predictability and the fact that NPCs don't log off, get tired, run out of resources or otherwise get discouraged.
More
Tags
World of Darkness
MMO
WODMMO
game theory
Gamification
Player behavior
WoD
Assumptions
Storytelling
Vampire: The Masquerade
EVE Online
vampire
Roleplay
mechanics
PvP
game mechanics
Vampire: The Requiem
World of WarCraft
Perceptions
Sandbox
Culture
CCP
VTM - Bloodlines
Old World of Darkness
RP
Blogs
Most Recent
Top in 24hr
7 Days
30 Days
365 Days
Tag: grinding for Faction
2
Merits
Further Automating Social Dynamics
I'm in Portland this weekend for a reunion, but here's a quick post about social mechanics and the degree to which they'll be automated. Cheers!
6 Comments
jlcrowl submitted
335 days ago