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comment Well, the thaumaturgy stuff is pretty nasty, the lower your resistance to it, the more damage it does. So if they go that route having your will lowered during or before combat could be deadly. Also More
comment True. It looks like burning off or restoring Willpower would be a useful mechanic to reflect mind control. My main question, then, is what else will Willpower do? If it's *just* used to "resist" mind More
comment I expect willpower will help you resist direct commands and powers, as well as the indirect ones you describe above. Something like you attempt to make the other help you and he simply shrugs it off More
comment It seems pretty decent. I like those systems, it allows for a more sandboxy feel. I hope we can outrun the dark entity or have some way to stop it. I don't know, CCP and White Wolf will figure it out. More
comment Indeed. The problem with NPC generated conflict is its inherent predictability and the fact that NPCs don't log off, get tired, run out of resources or otherwise get discouraged. More
comment Well I can confirm in all my NWoD gaming I have only ever seen 1 dramatic failure. This way of doing things gives the player agency over their own mishaps and bad choices. More
comment I like the fact that Dramatic Failures are now the players going 'Well, that roll failed. This looks like a nice dramatically appropriate time to turn it into a big moment' instead of just the Random More
comment I think what we will see is that Requiem will be distilled down and have newer systems that make it more distinct. Rules wise this shifts NWoD, away from more classic old school rpgs into the realm of More

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3
Merits

Merit Flaw

Let's Talk About Farming

No, not THAT kind of farming! I’m talkin’ ‘bout MMO farming.

 
Most MMORPG’s include some form of resource collection and management, whether it’s minerals and gems, food, mechanical parts, etc. More often than not, these harvested materials can then be used toward crafting armour, weapons, tools, and such.


Comments 6 Comments HfxTenor submitted 267 days ago

6
Merits

Merit Flaw

You Can Never Go Back!

or "The Unfortunate Myth of the Open-World RPG" You’ve just completed Sibling Rivalry in Bloodlines. Jeannette and/or Therese are now two of your new favourite NPC’s of all time (well, they’re on my faves list at least). You can’t wait to interact with these women even more, but....guess what –
Comments 3 Comments HfxTenor submitted 1 years 90 days ago

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