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comment I wish they don't expend too much effort for the ps4 version at this point, since I think the next-gen consoles are going to fail hard, crash and burn.. I feel the future is on PC. More
comment Just like EVE, they're starting slow with DUST 514, probably the times have changed since 2003 and that's why they're saying: "now is the time to really step on the accelerator", they just want to More
comment Instead of reading summarised news on Massively, you should read the complete interviews to CCP about DUST 514, there's also another article about their plans for DUST, on Destructoid, They've More
comment Also useful on this topic, my previous blog post http://www.wodnews.net/Blogs/tabid/82/Article/821/Do-you-have-a-plan.aspx More
comment Not denying that you can do that. More that the book doesn't really present the game in that manner. Which, when reading from a position of having never played Apocalypse, but having played plenty of More
comment Haven't read all the way through yet, myself. I am looking forward to having rules for the extinct Bunyip tribe, though - although that's just my nationality showing. I've always liked the Umbra as a More
comment I play DUST 514 and its well-known amongst the dust community that the game will be on the PS4. Aside from that it is rumored to extend to PC after the end of the exclusivity contract with sony. More
comment PS4 issue is actually mentioned in the new David Reid interview on the front page. He said that CCP has nothing to announce at this point about PS4. More

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Tag: game theory


1
Merits

Merit Flaw

A Social Experiment - Maybe Not?


Comments 9 Comments submitted 199 days ago

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Merit Flaw

CYOMMORPG


Comments 0 Comments submitted 213 days ago

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Merits

Merit Flaw

The Slide into Darkness


Comments 9 Comments submitted 220 days ago

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Merits

Merit Flaw

Points for Points' Sake, Redux


Comments 7 Comments submitted 269 days ago

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Merits

Merit Flaw

I wanna talk about Drugs

With a little less than a month before Atlanta by Night, at which CCP-White Wolf will make a much-antipated announcement about their much-anticipated MMO that will inevitably underwhelm us in terms of content, but will udoubtably send me and the other blog-o-nerds back to our laptops to completely
Comments 2 Comments jlcrowl submitted 289 days ago

4
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Merit Flaw

Feudalism Circa 1999


Comments 2 Comments submitted 297 days ago

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Merit Flaw

Staying Motivated as a Player


Comments 4 Comments submitted 353 days ago

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Merits

Merit Flaw

Staying Motivated as a Character

This may end up being a two-part blog, depending on how far I get with the first half of the topic: how characters, especially vampires, gain and keep their motivation through a long Chronicle, and through the life of the character. The second topic will discuss how we, as players, gain and keep
Comments 0 Comments submitted 360 days ago

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Merit Flaw

Another Wild Speculation: One Model for Fierce Cafe-Style Play

This week, Crowl posits one way to make cafe-style gaming engaging, rewarding, and deadly.
Comments 4 Comments jlcrowl submitted 1 years 9 days ago

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Merits

Merit Flaw

Real-life Game Immersion - Worldviews & Contexts

Thanks again to Harlequin for the great tweets a couple of weeks ago. I can't think of what I could add to the analysis, so let's talk instead this week about the contexts and worldviews that games create, and their importance to human psychology.
Comments 0 Comments jlcrowl submitted 1 years 17 days ago

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