Welcome to the World of Darkness MMORPG Wiki
World of Darkness is a MMORPG based on the setting created by White Wolf Publishing. In development by CCP, this gothic MMOG will be based primarily upon the Vampire: the Masquerade and Vampire: the Requiem lore and emphasizes social interaction and political intrigue between players. Social climbing, backstabbing, and prestation will rule the night. Danger will be ever-present as immortal beings vie for control of vast cities and resources. How you gain power will be up to you and it all begins when you die.
[The Theme Park] - PvE and other important developmental and historic news updates.
Last updated: June 14, 2013
New development info: some 2010 information is no longer in the plans for the game.
Frequently Asked Questions
When is the game coming out?
We do not know. The only official answer has been not in 2013 or 2014.
Will there be a subscription fee?
There is presently no information about the game's intended financial model.
When will beta testing begin?
We do not know. No information has been revealed about game-testing.
Will there be a day/night cycle?
There will be no day/night cycle, only night.
What clans will be available for play?
In 2011 they said that the game would include the 7 Camarilla clans as playable. In 2012 at Fanfest that changed to the ’original clans’. We are not yet positive what that means.
Will there be permadeath in the game?
Permadeath will exist, however, only the Prince of a city will have the power to potentially invoke it. It has been speculated that this might require a city-wide blood hunt to be called, but we do not know. At Fanfest 2013 it was said permadeath will be "difficult" to accomplish. It has also been hinted at TGM 2011 that players may be able to agree to fight to the death.
Will it be possible to play something other than a vampire?
Yes, everyone will start the game as a mortal and may choose to be turned into a vampire. However, players may elect to remain a mortal if they wish. It has been stated that mortal characters will not be as powerful as vampire characters. Also at Fanfest 2013 it was stated mortals will not be very fleshed out or a lot of content for them sans an expansion later on.
Will I be able to start as a vampire and can I choose my clan?
You start as a mortal and can choose to become a vampire. As far as we know, you will be able to choose your clan.Will werewolves and other supernatural creatures be in the game?
Other supernatural creatures will exist in the game as NPCs at launch and their lore will likely be included into the game. They will not be playable until sometime after launch.
Will there be player housing?
Players will have their own havens and these locations will be no-holds-barred, allowing things like full character nudity.
How will the game handle servers and instancing?
The entire game will exist on a single server with no instancing.
Will I be able to use a firearm?
Firearms will be in the game but will not be very powerful towards kindred. The game is biased towards close-range combat.
Will generation play a role in this game?
Generation will be used in some way but not as a replacement for levels.
How will protecting and claiming territory work?
One of the game’s primary goals is amassing territory. We are, however, unsure exactly how these will function.
What resources will the game use?
The game will focus on the acquisition of territory and blood. It was stated at TGM 2011 these are NOT the only 2 resources to fight our however. That’s about all we know for sure.
How will guilds work in WoD?
There is presently no information regarding guilds.
Will traditional PvP and PvE be a part of the game?
PvP and PvE will both be featured in the game. CCP is catering to three gameplay styles they call the ‘Coffeeshop’ (a sort of low-conflict RP and introduction to the game game-style), the Themepark (which will involve their PvE content), and the Sandbox (the focus area of the game centered around player politics and PvP).
How will open world PvP work?
PvP has been said to be more limited in some ways, but more open than in other MMOs. True to the sandbox concept, the game may have some safe (Elysium) areas, but overall there will be no PvP ‘flagging’ that many games have in PvE servers.
Will all vampire disciplines be in the game?
Most likely not. The game will only focus on certain clans at launch and some disciplines (temporis is specifically mentioned) are too difficult to include in the game.
Will players be able to have ghouls and/or retainers?
There is currently no information about ghouls. It is confirmed that you may have or interact with NPCs or Companions in some fashion for the item creation system.
Will I be able to sire other vampires?
Yes, characters who start off as mortals will need to be embraced by players who are already vampires.
If you have any comments, suggestions, or find anything wrong with the Wiki (anything from a misplaced space to incorrect information), please feel free to PM Seven and it will be corrected.